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(+1)

demo is great. great vibes, controls feels responsive, level design is interesting. inventory management is fun, although bare at the moment. parrying is fun. i want more asap.

my only criticisms would be:
- please let us rebind keys
- fights with multiple enemies feel strange
- certain "copy-pasted" parts of the level's background feel like they're meant to be traversible (i.e. that one jutting out room with the ladder on it) and are a bit misleading

much love, excited for the future of this project