Getting playtests and feedback is the best for any game project for sure, so good thinking :) I hope you get some attention to it!
Okay, so, this is important: During this jam, we've been getting more "previously made" submissions than usual, so a new jam rule is forming in real time. That's what the new question in the submission form was about.
Since you made the game prior to the jam, your game will be disqualified during the ratings period... BUT !!!
- Your game will be requalified after the ratings end (meaning your game will remain a visible public submission forever, just not during the first week after the jam ends)
- I plan to feature these temporarily disqualified, "previously made" games on the jam page itself somehow in a special section during the ratings period! That way people will still see them, and may react to them if they want to. This might catch your game some more eyes at one of the most visible moments for the jam.
- At the end of the ratings period, I play many of the games during a showcase livestream, around 20-30 depending on different things. After the jam ends, a "queue" will open up that you can join to submit your game to be played on stream. Doing so might bring a few more eyeballs. I'll send email(s) out about this so just stay joined and you'll receive info.
- I'd be willing to play your game on stream on a break while working on my own pac-man like, if you want. Not only does this give you feedback from me or whoever's watching, but someone else may try it as well.
Okay, thank you for helping me shape this new rule. I think these seem like fair and quite nice offerings that still avoid giving an unfair advantage to certain entries when competing for prizes and the like.