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Great work!  I like how the combo of Attributes can dictate your style of play.  Each bear can feel totally different!  The Cache is also an interesting way to put a cap on your recruitment, making it harder to max out your warriors.  It sounds like the faction might struggle to engage factions that like to spread to multiple clearings, but it would definitely change how everyone approached the game!

I was a little confused by the second step of Birdsong?  Is it meant to give me at least 2 actions in Daylight?  I wonder if it would be enough to just let the faction start Daylight with 2 warriors (i.e. if you have less than two warriors on the map, recruit until you have 2)?  It could be frustrating if you lost all your warriors but didn't have any rabbit cards to Recruit.

Thanks a lot :)
Yeah I guess they’re not the best against those types of factions, however their nimble-like ability allows them to get to where those factions really need to be hit though.
Yep you’re pretty much correct, although that ability actually guarantees at least 3 actions (your bear head functionally provides 1 additional action in daylight). Although you are dependent on more rabbits for recruiting, I think the combination of the resourceful attribute or the draw a card action allows you to recruit fairly consistently. The question then becomes do you risk not picking resourceful in order to have a second more impactful attribute. Your suggestion definitely would work, I’m just wondering if it’s TOO powerful. I’ll have to think about it.

And sorry for the late reply 

(+1)

No worries; thanks for explaining your thought process!  Resourceful is a powerful attribute, but it'd be a shame if it was so necessary that it became an automatic selection (reduces the number of combinations that can be made).  See how it goes as you continue play testing your faction!