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(+1)

this is one of the best h games I've played, but I think it could benefit from a mechanic that pushes matches to a conclusion. Not like a hard timer cut-off, but something that puts more weight on moves at the end so it doesn't drag on and become endless.

Also, 4 things that would be cool to have:

  • you can play as, or at least see the witches you bring into your polycule
  • an option to unlock the max transformation sizes, like cowtastic cafe.
  • it would be cool your visual transformations could persist between rounds, diminishing by a certain % each round. idk what would feel good, maybe 50%. toggleable. and it would also be cool if when you looked at your polycule the witches in it were at the transformation stage they were at when they joined, and there would be a button to reset them to normal.
  • different outfits for each witch

not a complaint and not a request, just some things i thought of while playing. awesome game and i'm looking forward to updates.

Some sort of mechanic to prevent games being stuck in an endless back and forth that doesn't go anywhere has been on my to-do list for a long while, but it's been tricky to pin down solution that doesn't feel artificial

However, I think I might finally have something in the works right now that might be satisfactory answer to the problem so stayed to tuned for that ^^