Very cool. I think the driving feels alright. It could probably use more tweaks to make it feel better. Mostly so that the car doesn’t lift off of the ground so much when going at higher speeds (so maybe better shock absorbers?). The hover jets work well for un-flipping and navigating vertically, which helps hide the problems I had with the driving.
Once I saw a bean and then learned it was an upgrade, I started grabbing any that I saw. I think this helped me a lot since I was quickly able to pretty much fly infinitely if I waited for the delay. (Once it got under 40% I think)
There’s a minor bug if you stretch/resize the screen vertically, the game stretches vertically instead of keeping the aspect ratio.
Great job adding controller controls. It would be cool if it also used analog speed.
It’d be a bit easier if the camera could be rotated independently from moving. Sometimes when overshooting an upgrade, it took a bit of thinking to visualize how to reverse correctly, since I couldn’t see the upgrade. For the crystals, the mining laser takes care of it, so it wasn’t too much of a problem for collecting those.
Overall, nice job on making this all during the jam! I had fun playing.