Finally getting this to the table. One of my favorite ItO adventures.
Their initial visit was a bit rough. They broke the handle off of the safe and had a bad (random) encounter with a pair of Arcana Hunters. Some of them ended up taking blast damage so the group had to leave to obtain medical attention.
A subset of the party returned (bandaged up but still injured) and had a frenetic battle with a pack of scorch lizards that were attracted by the noise of breaking into the safe. They questioned the Mock Mermaid, and gave her a dose of the vaporous stimulants* (found in the storage closet) in exchange for the “truth” about Dr. Leech. Then they visited The Circle of No Return.
They are currently trapped with Dr. Leech. Thankfully two players missed the last session and will return to the Tourist Trap to find their companions lost somewhere within.
I’m planning to have them find a note written on the back of a flyer for one of the business in The Undermall as a seed for that adventure later down the road.
Loving it so far.
Assuming they don’t resort to cannibalism before being rescued it should be a good time, well spent.
* - the player who found the stimulants had tried one vial herself previously. I had her roll in the ASH table from Pirate Borg for her hallucinations. Hilarity ensued.