Update is now out!
- Top speed up. Streak cap raised from 3× → 5×, and misses sting half as much (−0.05 instead of −0.10). A real hot streak finally pulls away.
- Hits grow with the climb. Past 8,000, each hit is worth more than +1, the higher your score, the bigger the rung. The equation still has to equal one exact target, and the score still only ever climbs; the steps just get longer the further you are.
- Combo bonus. Consecutive hits widen the rung up to 2× at a 25-hit streak.
- Unfocused tab catch-up uses the same scaled rewards, so leaving the game running mid/late actually moves the needle.
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