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A fun bug, nonetheless ;)

I think losing the second the water shows up would feel a bit sudden, anyway. When the water is above their heads would probably be the best moment; that gives the player some extra time after the "it's too late moment", so they have a bit of extra time to put get a chance to complete it if they get a move on. And it's just more realistic.

Ah, could make for an interesting mechanic where the higher the water the more slow the workers work. Then you could maybe buy a perk to mitigate that or had some other mechanic that would interact with it. Thanks for the idea!