Enjoyed my time with it! Got the demo ending and unlocked focus (though I'm not sure what that does!)
Most fiddly part by far is editing the queue. Trying to add just a small detour at the start of a longer path gets very confusing very quickly because all the later instructions still appear on the map and jump around even though they don't make any sense (going through walls and such). I mostly ended up just having to delete everything and remake it.
I think it would be a lot more intuitive and easier to use if the game left the parts after an edit in place (on the map) as a kinda broken end and "demanded" that the player made sure their edits reconnected to the start of that section for it to be useable.