this art style is crazy cool and I really like the concept :)
also very impressive to have such an inventory and shop system for a 2 day jam
good job :)
Thanks, I was not sure if techniques used by games 25+ years ago was pleasing nowadays.
I am happy to have removed most visual artifacts for the land generation.
The inventory system is easy to do, what takes times are all the visuals for it and I have nearly none. The AI for bots and monsters was more challenging, in this last version they are too far from camps but before they were attired around due to all pheromones emitted by players with items, bots turned out not too bad able to choose to climb rocks to avoid monsters.