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(+6)

Pretty impressed so far, left me hanging for more tbh. Characters are well-defined through their dialog and actions, having to deal with multiple things at once keeps you engaged, the hypnosis aspect is *mwah* perfect for this type of setting, it all fits. The only thing missing was really some kind of "deepened" state where if you're kept in trance for long enough either a whole different level or section plays out, regardless of your teammates' status. Alternatively, having something branching out if you do/don't rescue them would also be a big opportunity, basically the same as Star Fox since it's inspired by it anyways. 

If anything, what I'm left wondering is how much else is planned considering how basic the gameplay loop is. Just curious!


Best wishes to the team!