itch.io Spring Selects Series A
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In general, a really good game. I love the care put into the animations, SFX, the difficulty curve, and many other aspects of the game. 

However, I still have a few complaints. Firstly, as everyone has already said, the camera isn't always in the position you want it to be. For this specific game, I'd recommend using cinemachine camera, and freezing it in the sections where the challenge pops up. For instance, in the second experiment, I'd freeze the camera next to the block, and once the player has picked up the block, the camera unfreezes. I would do something similar with the spike pit.

Secondly, the 1 x 1 blocks feel a bit finicky, because they rotate seemingly unpredictably, and then getting the blob over spike pits, or anything in general just feels like RNG. To solve this, I'd recommend removing the feature of rotating the blocks.

Thirdly, the music gets really repetitive after a while. Maybe try using different songs for each experiment, or create a list of songs which randomly play once a different song is finished playing.

Finally, the placement of some of the blocks in some places is very inconvenient at times. For instance, on the third experiment, the rotating wheel is sometimes too far from where the blob is sometimes placed. This should be able to be solved by making the curve of the dirt more like how the rotating wheel rotates by putting it closer to the wheel.

Overall, good, short, and mostly relaxing experience based game with a few flaws here and there.