Hi,
Thanks for the reply. Yes, I am using Windows 11 (64-bit).
Here is the exact crash log from my Player.log file when the black screen occurs and I click the mouse:
At UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData)
at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject)
UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
[Physics::Module] Cleanup current backend.
Input System module state changed to: ShutdownInProgress.
I hope I get what means right and thanks for time