Oh my god, what an amazing game! I haven't played anything like this for months.
The gameplay is incredible and simple. The mechanics of the character of jumping higher using the bow of the violin and being able to get caught / launched in the red cushions made the game very fun.
Level Design is very well done. Only in one moment of the gameplay did I end up not seeing a thorn because of the background.
The sound effects are incredible, but one of the death sounds is a little too high, since the first time I died I was really scared by the noise
The soundtrack is one of the most beautiful I have ever heard, especially the music that the character plays the first time he arrives on stage and the last one he plays before the credits.
* One more point: the shadow that guides us for a good part of the game, in my interpretation seems to be the music itself guiding us so that at the end of everything it can play again in that place. (I don't know if this part of the comment is very useful, but I decided to put)
{Sorry for errors in the message the google translator is not 100% accurate}
Viewing post in Symphonia (Student Project, 2020) comments
Hello!
I assume you might be Portuguese from your displayed name. Thank you very much for your long comment (and sent in English), we love having detailed feedback about our game!
Rest assured that our Game Designers and our Sound Designer will know about your review. All in-game sounds are highly interconnected and tuned, we did not mean to scare you in the first place :)
Very nice and poetic interpretation of the shadow by the way!
Cheers :)