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(2 edits) (+1)

Good project with a good story and further opportunities at expansion. The skills are rather simple but don't feel too bland in battle, especially considering the very small constraints the game actually is within.

Anyway how the fuck do you get here. I've probed every tile.

Also, the game occasionally softlocks by having the game be stuck on one frame, but I've had it only twice within 4 hours. It's possible to probably not run into it at all but I do not know what causes it

Also, the Gargoyle has this softlock.


There's a hole on the outer wall. Check the vines for a climbable one. Thank you for playing!

And hmmm... The gargoyle softlock is do to changed music. Sorry about that, I'll try to release an update in the future.