And here is an exemple of when the variable get used in game :
#if any pronouns
if mc_pronouns_any == True:
mc "I use any pronouns."
else:
# otherwise based on customization selection
mc "My pronouns are {nw}"
if mc_pronouns == 0:
extend "she/her{nw}"
elif mc_pronouns == 1:
extend "he/him{nw}"
else:
extend "they/them{nw}"
extend "."