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I see the vision here and I am stoked about it. Art and map are excellent and the central idea is dope.

From what is here, I think you might be treading some ground already covered by the Shipbreaker’s Tool Kit. Could be worth looking at what is there and expanding on it for the ship systems than making GMs learn a whole new set of mechanics.

On the whole, this is headed in a really cool direction and I can’t wait to see the full 1.0 version.