Having read some other comments I now see that the invulnerability was a bug? I thought it was maybe an intentional effect since it persisted to all new worlds I created while messing around. At first I thought I could swim through lava because of my "Chilly Aura" which was neat, but then I realized nothing was attacking me either and that seemed wrong :P Made the Endermen jump scare a much more forgiving price to pay for my free Elytra, though :P
Overall if the goal was to stick the Persuasion Wheel in Minecraft you get 10/10 because you absolutely did that :D The progressing bar, the little 'ding's of warning that it's going to pop up, the UI for making decisions and interacting with the wheel all felt great and I was surprised at just how good of a job you did getting the wheel to work.
On the other hand, the gameplay changes felt a bit too random for my personal tastes. I've never been into pretty much any random event mods in Minecraft (I am boring and like skyblock things usually where you just grind repetitive tasks to make known incremental progress :P ) so it's not the kind of thing I would look for or choose to add. But that's absolutely a personal tastes thing, and I can fully empathize with the time constraints of a game jam maybe encouraging the most expeditious means of sticking a wheel somewhere!
The events I saw were fun and varied, I didn't get anything too crazy (I think I saw about 7 events, 4 in a single "play-through" trying to get a feel for the mod, and then I just made worlds to get the starting event), but they were nice. The wheel is occasionally cruel and sets thing up so I think mathematically I couldn't have won? I dunno how it worked in the back end, but if the segments had the multipliers I thought they did then one time I did a "correct" solve but still got text that implied I failed, but I could have just been misinterpreting things.
I probably would have wanted a longer time between starting the game and the first event, but I ended up appreciating the way it was since it let me see new events more easily by just spamming new worlds, just the very first spawn in it felt a bit jarring to have it start right away :)
Anyways, sorry for the suffocating wall of words, great job on the jam <3