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We don’t have the soundtrack posted anywhere right now, but I can start looking into that!


Right now, casting position doesn’t matter. Though soon I want to add in both water depth, and bubble columns that show up that you can cast onto.

Love those ideas. I can't wait to see how the casting mechanics turn out! A side note. I just realised hitting a maxed cast range and gains 2x bite rate. Cool small mechanic  : )