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Love this one! Really excited to run it. There are a few points of confusion; I'm having trouble parsing the perspective on the ruin map, and I'm unclear how the red immortal attacks. How does she target light sources?

Still, these are pretty minor quibbles. I love the ancient aliens media company hook, love the decoherence wounds, love the phasing. I'm officially seconding the calls for a longer version.

Perspective on the map is intended as top down but you are totally right it isn't clear. And that is a confusing call out on my part, I intended it as a way to increase the chance of phasing but it is weird since its the only attack pattern. Definitely gonna rework this