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Artist Alley Simulation - JRPG

A topic by Nayth created Jul 06, 2020 Views: 241
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Hello everyone,

I just got started a month back to game development and started a prototype about a life simulation of an artist going to anime convention :

Currently I have a small worldmap filled with NPC, some inventory, quests and simple battles and some few maps I'm currently building.

The goal is to gather ressources and skills to build an artist booth at the time limit and sell as much as you can !

I thought it was pretty original, what do you guys think ? (it is currently in French language, but will eventually create an international version)