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Dude, the game is really addictive. You clearly thought everything through in a very consistent way. I managed to create a pretty crowded situation, and there was even villager production from houses.

However, there seems to be something that causes units to run in place sometimes. It is not only friendly units; enemy builders and other units also get stuck like that from time to time. While playing, I had a guess about the reason, but I forgot it.

Also, instead of showing the descriptions by holding right click on the card, it would be more practical if they appeared when hovering the mouse over the card.

The game is honestly both challenging and full of opportunities. I would love to work on something with you someday :D

(+1)

Ah brilliant, really pleased you liked it! The descriptions should be fairly easy to change, and I'll have a look into the unit issue as that's definitely not supposed to happen. Thanks for taking the time to have a proper go, I will message when the next version is ready :)

I think I found my best deck so far. The red butterflies and the butterfly upgrade let me fight against large groups almost by myself. I focused on getting more archers from the beginning, and whenever I had the chance, I kept upgrading them.

By the end, they were extremely fast and really strong. I also built a tower next to my castle and kept upgrading its health whenever I could.

I probably played most of the game with around 2.5 economy houses on average. Thanks to the upgrades and having enough units, the army I had been building since the early game did a really good job.

This was on the first map. I’m going to try this deck on the other maps too. My final score is 576764 at that game.

Same strategy and better score at map 2 :DI used the same strategy and got an even better score on Map 2 :D