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Problem with Spectrum version in Fuse emulator

A topic by Richard Hallas created 15 days ago Views: 67 Replies: 1
Viewing posts 1 to 2

Hi,

There's a weird problem with the new version B .tap download, but only in the Fuse emulator. I've tested this on a Mac, and it applies to both versions of Fuse, i.e. Fuse and FuseX (which is an alternative build of Fuse with slightly different features).

Basically, the emulator won't load the game from the .tap file; it loops round through the tape and ends up crashing. Very weird; version A was fine.

NB This appears to be an emulator problem, because the game DOES load OK in other emulators. I tried it in both ZXSP and Clock Signal, and it loaded fine in both of those. Indeed, I saved a .z80 snapshot out of ZXSP and that then worked fine when loaded into Fuse (as expected). So it's something about the .tap file rather than the game, as you'd expect.

Nevertheless, Fuse is one of the most popular emulators out there, and lots of people will use it as their primary emulator (I do), so it'd be nice if a fix were possible. I've never seen another .tap file behave this way on Fuse, so it's pretty strange.

One other small suggestion… now that you have a nice loading screen, it'd be good if there were a pause at the end of loading so that people using emulators with 'instant load' behaviour could actually see it! You might consider waiting for a keypress, or for a few seconds at least, before clearing the screen and beginning the game. Then people could take a snapshot that includes this artwork on initial load.

Developer

Thanks for the detailed report and for taking the time to test it across different emulators.

I’ve added a Version B DSK release that has been tested and works correctly in Fuse. For now, I’ve also restored the previous tape version while I investigate what’s going on with Fuse and the new TAP build.

And thanks as well for the loading screen suggestion :)