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I like the idea, the intense moment where you have to go back and feed the little ones. although i found myself camping the spawn and waiting for the enemy to come to me instead. Smooth controls when i got the hang of it. satisfying coin explosion on kill.
suggestions:
- make the little one able to follow the mother on command. this will give the player the freedom to explore, and give you the dev the opportunity to add a lot more to the world.
- add a mechanic where you are able to hide against other objects to break enemies aggro.

other than that i liked the game.

Thank you for playing and the feedback!

Totally agree with your critiques. I would have liked the incentivize exploring more, but needed a tight gameplay loop before the deadline. I like your ideas. Controlling the little guys with a Pikmin-like whistle would be fun I think. Thanks again