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i appreciate the constructive  criticism  ,  your points are valid indeed  , i consider the spider low poly to mid poly level , i tried to make sure the spider is as low as it can be with my judgment for the psx style i wanted to be , thank you for your replay . 

I'm happy to provide advice where I can, and you're welcome! It's easy to overshoot or undershoot the number of polygons for PSX models, as no two games are the same, and the number of polygons for a character may be more or less depending on the level they're in.