I think this has the groundwork for a good story game. A few quality of life things took me out of the story though. One being not knowing when it went from no control to being able to walk around, as well as not being able to skip text once I read it. Once I started walking around tho the apartment seems cozy, and I like how it slowly gets dirtier. I got the good ending on day 2 btw.
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I am aware of some problems but was too lazy to fix it :P Getting the endings is easy but in reality that's not the case to the people who share the same problem as the player itself. Not only that I wanted to make a scary game but a message to the people who faced these problems. Thanks for playing and being comfortable in the apartment in my game!