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Thank you for the detailed feedback!

I disagree about the sausages, but I’m open to rally the majority. So far feedback has been positive.

Yes the dying report feels abrupt.  I should probably find better/longer sentences, without getting  into details. Two simultaneous casualties will probably never happen though. I had cranked up the death odds for testing and it screwed the footage.

Yes sinking feels underwhelming. It’s mostly placeholder.

The portrait is like an ID photograph. I’ll have unlockable officers, each with their own perk and ID pic, rather than multiple mood portraits. I can’t afford both. I also must avoid issues like linking the right portrait to each sentence, getting a consistent personality for each officer etc…

Both for the portraits and reports, I’d rather let the player make up their own story than tell/show too much. I’ll refer you back to the devlog where I talked about emergent stories.