I don't think I am very good at tower defense games, but I certainly didn't think it would be this hard for me. I've managed to beat round 2 by mostly placing in the corners, but can't seem to get past that point :( It would be cool if you could see the range of your towers to allow for more strategic placements. I think the health being your currency thing was basically just "your gold is your health and you die in 1-3 hits now", but the multiplier made it interesting, basically forcing you to use less towers in earlier waves to clear the later ones where things get harder. Overall pretty cool game, maybe a bit too difficult, or atleast for someone not good at tower defense games like me.
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Thanks for playing! The balancing was certainly a bit daunting for me to figure out. I think the multiplier was a big step but I can def see how it can still be too hard. I think with how it is currently it was always gonna either be too hard or too easy for some people. Showing range would def be an improvement that was kinda easy for me to overlook since I already know the range. If you want a tip you can place them in the middle of the snake parts of the path, so that you are hitting three directions of the path at once.