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The writing does a good job of describing each of the locations on the map, and there are some pretty strong images to be found in the adventure, my favorite being the giant skull! I appreciate that atmosphere and tension are built entirely through the environment at first, rather than introducing combat or enemies too early. My main issue though is that the adventure feels too linear, and it may make players feel like their choices are unimportant if the only real choice to progress most of the time is to just move further forward.