the abilities are really fun, i stayed for a while after clearing the demo just to get the crit dice roll and wasn't disappointed. progress in this type of game means that, the later you get, the bigger and more devastating your effects are, but other games tend to not make it particularly interesting. the "fire in the hole" ability is when this game started shining for me, as simple as it is, because it has personality which makes it exciting to get. as another example, you could have just had a "full screen clear" ability that's just a simple big explosion, but instead you get a little wizard slowly walking onscreen and casting a massive and colorful cluster of explosions. it's fun!!