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(1 edit) (+1)

Are the cards you assign characters traits-in-themselves to any extent that might influence behaviour in certain interactions or are they just a way of fiddling with the characters 7 deadly sin's stats to your liking? 

I.e, are there any interactions where say a Devil person's programmed to comport themselves in a name-fitting way even if their lust and wrath are low?

(+3)

Dialogue is driven by the sinner card, as the card is the personality and psyche of the sinner, there can be "devil" sinners that no necessarily main lust, in the next update sins will affect much more sinners behaviours, like falling asleep in the middle of work if the sinner has too much sloth

Thank you!