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Cool idea but no idea why you decided to remove the undo button for after deaths - it makes it a chore to constantly repeat routes

Thats fair for sure. It should be only specifc deaths that you cant undo. It was meant to keep it from being a click through sim and make people have to actually figure iut the puzzle parts for the harder endings. 


Ill take a look tonight and see if I accidentally applied it globally though.

(1 edit) (+1)

yeah I messed up. Exploration deaths now have the undo button back in, but puzzle/endings that lead to one of the challenge runs to name a character are still permadeath.

Thank you for pointing that out!!!