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Flow of life

A topic by livelyesra created 10 days ago Views: 96 Replies: 4
Viewing posts 1 to 5

A point and click adventure, visual novel game I think. That is about a soul who wants to be freed from the brutal process of reincarnation. He is given a chance to when the gods give him five tasks, maybe more idk. So he may free himself of his karma. He must defeat the demons terrorizing the people and help the people there of course with five major character he will help. Do different things, learn magic, learn dance and farming, caring for others and having humanity and empathy. Will you be able to do so without dying in your first step. And yes it sounds ambitious I know but hears the kicker, ITS MY FIRST EVER GAME. YAYYYY!! 

Hello I am LivelyEsra, my devlogs to other people other than myself start here. Watch as I fight not to quit.


Dev log #1

Today I have figured out how to make it walk. In the design I have finished the first scenes concept. I have also figure how to make a world boundary. and now I have notes: Center the door, maybe cut it into a component. I have chosen that the best thing to do is to make the cut scene activate via something clickable.

  • ticked

    Making the clickable item.

  • ticked

    the angel.

  • ticked

    How to implement the dialogue by have Celino talk to himself.

Dev log #2

It has been almost a week and on 12 April 2026 I have finished the previous tasks I had set on the 4th of April. I am proud thank you to the following youtube tutorial: 

. Now I wish to finish the first scene and then it’s major art so that means finishing Celino’s first design, first because I don’t I am sure yet, also the animations, that will come with finalisation because I am not going to lie to you once I complete those animations I am kindly gone. Also customizing the dialogue box.

Hello it is the 22 of April 2026 obvi, I have made progress I think as you can see future me I have not completed the task for customizing the dialogue box. You will have to figure that out but once you have the nine patch down I thinks it’s going to be easy. Today I have completed or pushed myself if I may say to start doing art and animation. Base animations that will be the template for every other character I am not going to lie. And I finalized the design he looks like a handsome young man. I have made the dialogic code detect when it has ended so it may get a certain scene, file or node and that is how I am going to jump from different scenes and animations.

Yeah no goal for today it is 21h00pm so yeah.

Hi the most recent devlog. On this day of 10 may, I have tried to teach myself to use little to no tutorials when coding parts of my game to fully learn how to do things. Today I have completed my base understanding of a hit and hurt box system in godot. One step at a time is how I am moving