I am so confused on how to get past stage 1... like there is a wall of damagetiles with no way around, unless i have missed a feature.
Might be the jumping mechanic's fault, the timing on it can be pretty finnicky, and sometimes can get you stuck in a tile's loop, punching should let you get out of there as long as you don't run at the same time.
Don't worry, been planning out a full remake on the side and I'm def doing away with the hazard tiles for this exact reason