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Hendrix Realtime Parallax Map Builder - RPG Maker MZ Plugin

Create parallax map and paint tilemap grid-free in realtime using a visual editor, WYSIWYG · By Sang Hendrix

[SOLVED] Occlusion opacity control

A topic by Kindcoffee created 92 days ago Views: 143 Replies: 2
Viewing posts 1 to 3

Hi, thank you for such a great plug in. 
I was wondering if you were going to add a feature to control the occlusion opacity control? also do you have a plug in that would let me control the tileset or object to recognize the player is in front of or behind the object..? I know it's a little weird, or someone has probably asked this a lot.

My characters are bit bigger in size, but I'm having trouble with the cuts when the player is in front or behind the object, I was going to use this occlusion set up as a work around, but if you know any other method I'd greatly appreciate it. 

Thank you so much. 

Developer (1 edit)

My apologize for replying late. I don't have a plugin that let you control tileset to recognize player is in front or behind, but I'll consider the Opacity control for Occulusion. For quicker reply, please visit Discord because the notification is better there.

Developer

Hello! Your feature Opacity has been added to this update.

https://sanghendrix.itch.io/realtime-parallax-map-builder-rpg-maker-mz-plugin/de...