Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(4 edits)

*live devlogging*

hard not to get discouraged if we're looking at it as just a numbers game because no one is showing up, but the feedback i've gotten so far has been positives so i'll roll with it

i was in there last night designing the gray blob of housi, in my stream alone listening to depressing music slowed down % and just paying attention to how housi looks, his expression, his gnomeover hairstyle, i need to add eyebrows... no one else is going to come by and do this part for me... make the title character of the game that is his own game, in the time alotted for his own time..? << same with my vtuber avatar, 'oh i have to unwrap the textures and rig it up myself?' .. yeah, i do. might as well get to it. 

the placeholder model has been sitting there for a while, and i wanted to keep it simple, i remember trying to place a texture on there... >>

^^ all this is making me think, wow when was i expecting it all to come together without me putting in the hours?
the thing is, this is the environment and set of characters that makes 'me' creative. this is the first time i'm able to work on decent hardware in a while... in giving myself the time i'm walking around and adding the most basic fundamental stuff that makes it this game and going, oh why wasn't that tangibly there & workable already? all that to say its been a reality check ; plus all the planning is finally playing out in real time which is a strange sensation... every time i look at housi its like, wow i am making history, this is it... will it all be for me or will it roll out into the awesome world i have planned?

i touched the basis of 'auras' which is central to the game... i just figured out how to easily go from aseprite -> joe dot sprites without exporting each individual frame and lining it up blah blah and can just go, so this is a game changer.. i knew this existed, sprite sheet or w/e, but now is the time to really use it so i'm gonna just go nutso ham hamburger on some vfx which show what i'm really talking about when i say this game is all about 'powering up'

and i finally looked into how i'm going to do the destructable tiles finally... way back in 2016 i was talking to someone like, please, help me do the destructable tiles, and they were like 'cool so pay me to do that when?' and the project has kinda stalled since then

guess i'm going to have to do every part of every thing all by myself :> with no money :> i have $0 in my bank account

thanks, neoliberalism!

anyway, yeah, a lot of this is just... i had forgotten that it is well within my power to make the game as cool / awesome as i want... it just takes time, dedication, focus, (and cash i don't have, and a place to stay, and foodstamps.... XD). its nice getting to the point where i'd thought ok it needs this feature or this part of this charcter needs attention and then just sitting down and freaking doing it. but sometimes only having the stream & doing it for an audience is the only thing that really makes it worth it because it is supposed to be a communal project that's why i'm opening it up like this but also keeping the source under wraps... blah blah.

listening to my friend's dj mixes which i've heard 1000 times & each time i daydream about Housi... now working on Housi... it's all very affirming and all very 'me'. that part feels goodman.

oh! because i mentioned i needed another female char i added 2 and it was that easy 8D

oh! and i'm getting better at achieving 'my art style' (as it would be with trad) within the limits of pixel art without too much falloff

and... ! oh yeah i've been playing a lot of EVE and tarkov , both are games which i'm saying to fans of Housi @@'look'@@
their ui SUCKS ... and the game is all sitting in / staring at ui's ... what i'm going to do differently is ban the use of rectangles and instead opt for circles and hexagons... this is more visually appealing... housi is such a sleeper hit its the best it has everything and its really not that far off... i think i can achieve some of the goals this year...