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I like the tetris spin of the roguelike gendra. A bit overwhelmed with all the options and possible items though...

I didn't play too much, but it seems most rewards are items you can activate while playing, and you can have up to 10?

I think that's too many options... Especially if you're not really a big tetris player (like me). Having just 2 or 3 would be easier to handle.

Also, maybe I haven't played enough, but item rewards that gives passive improvement or effect is I think one of the appeal of roguelikes. 

Thanks for playing! True, it is a bit overwhelming right now, I will probably make the starting slots 2 or 3 and then make it possible to unlock more. There are passive improvements but they are a bit rarer, you usually get them from beating bosses or more difficult enemies