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Really cool presentation. The intro is kinda nice and works well as a hook.

The dialogs are pretty good and all the characters seems to have interesting personalities, though I still have a few caviats.

  • The text in the dialog box is a bit too close to the bottom of the screen. It makes it a bit uncomfortable to read. There should be at least one or two empty lines between the bottom text and the bottom of the screen.
  • People already said it, but it's not very intuitive that clicking on the text box doesn't advance the dialog. I thought it was a bug at first.
  • I don't know for others, but for me as soon as I saw the pose Made was making in her portrait, it completely broke the immersion. Everyone has somewhat standard poses, sometimes even telling something about their personality (like Pare) but hers just looks dumb.
  • I spotted something I'm not sure about... I think sometimes you try to create a pause in the dialog by inserting line breaks. If that's the case, it doesn't really work that well (as you already use line breaks to format your text). You should probably add something like "..." in that line to make it more obvious
  • When talking to the Merchant, the music stops looping after a while.
  • I had a weird screen after the end of the conversation in Marche, I assume it's the end of this build, but it might be a bug.

Anyway, pretty cool. I kinda like the pacing being handled the map roadtrip acting as chapters. It may be a bit too quick though... A slower animation could sell the time passing a bit more maybe.