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(+3)

twelve's activate design:

mechanics time :)

every 3 to 10 seconds, twelve will constantly activate (the galactic effect), and when its activated, it might sound like a whirlpool.

while it's activated, it moves slowly and ejects it's galaxies that are orbiting it and creates a new one after it's been tapped by the player.

The dwarf galaxies (the ones orbiting the 12) will constantly move around and bounce like 10's movement.

If it isn't activated, every mine you click removes 1 galaxy that is orbiting 12.

To win, clear the board before all galaxies are ejected. 

minimum of galaxies: 2 (of course, why even one hit..?)

(+1)

From a spiky ball to a time ticking ball to a electric ball to a ball who can manipulate the cosmos


Just plain balanced and Epik

(+2)

forgot ufo

(+1)

HOLY GD REFERE-

(+2)

Thx for the new PFP

Uh