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Thanks a lot for the feedback!

I’m really glad the game reminded you of Galaxy on Fire. That’s a very cool comparison for me, because I also think the game could grow in different directions over time, like more complex stages, progression, upgrades, and maybe different modes.

About the web version: I’m considering making a WebGL build for itch.io so people can try the game directly in the browser. I can’t promise the exact timing yet, but it’s definitely something I want to explore.

Also, thank you for mentioning the Google Play compatibility issue. Pixel 9a and Samsung S21 FE should normally be supported, so I’ll check the Play Console device catalog and my Android build settings to see what is causing the problem.