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Of the 4 games with a timer, this one was the best balanced. I had incentive to get the batteries for more time, but never so much pressure I felt I couldn't explore. Combat was solid. The shuffle puzzle hack was good, though I couldn't solve it in time. The wave form hack I couldn't get working. That might need some debugging.

(+1)

Thanks! Yea, I also noticed that the hacking game was bugged out. Will take a look at it after the jam is over :)