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(+4)

I think the game looks promising. Having extra FX depending on what cards you're playing or what positions you're in would make it from "kinda ok deck builder" to "actually hot to play" as well. The art is nice, the libido mechanic is okey (although may need fine tunning) and everything else is also good.

I know this would mean so much more work, but if there were animations that'd be pretty sick in all the good ways.

(+2)

Thank you for your feedback.

But I'm not sure I understand what you mean by "extra FX on cards playing". Interaface/UI visual effects?

Anyway, I actually saw your review in our review submission form on the website. I just wanted to point out that we read it there too :)

Okii! I posted on both sites cuz I didn't know what was easier for you to read :)

With fx I mean sound effects! I think there's packs of them online for free that would do the job for things like "hj sound" or "faster hj sound" and stuff like that.

(+1)

Yeah, we are thinking about sound effects, but to be honest, it's easy to fail to implement it from the coding perspective. Bad sound effects would be a disaster. We just don't have such an experience currently.

Oh, and I saw your review about "slow dice speed". You can select an option for fast or instant dices. Just click an options button near the deck button.

Oh! Great to know! I totally get what you mean of hard to implement. One step after the other ^^