Thank you for your kind words!
I'll be back to this project and update it with:
- Better performance. Currently it's not acceptable.
- Better lighting & shaders. Currently, when I look at it, I feel shame.
- Better options to work across multiple setups with fluid feel.
- RayTracing for lighting, Amnesia deservers better. But this is not just "open RT and let the user deal with it", it's an optimized and configurable version which I've been working on quite some time.
- Daniel model, hair and clothe physics, better interaction animations.
- 2nd level, possibly until the end of the water level.
I had some of these started, but I didn't have enough time to get back. I will finish what I started, though.