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Some great ideas and mechanics in there, it needs a more cohesive art style (by pushing it into pixel art with a set color palette or fully hand drawn) and remappable controls. Could also have some classes that benefit players that go for back-to-back tetrises, t-spins or combos. Best of luck with development!

(+1)

Thanks for the feedback! The art is still mostly temporary, it needs a lot of tweaking. I'll add remappable controls soon, I just want to iron out some of the mechanics first. And those are some good ideas, I was already thinking about including some kind of a combo skill