Yeah... it was a blunder on my side. The vision for Hana early on in development was for her to be more petite, but as development went on, the vision gradually changed, and towards the end of development the vision was for her to have more generous proportions, but the earlier artwork still had that early vision. That was the main issue, but there were also some CGs were it simply was an oversight, and they ended up a bit too big. I'll be more careful with that in future projects!