- 7:25 Crash when loading new map after defeating audience
- 7:55 I loaded the game despite never saving (is there auto save?), and woke up near campfire
- 9:00 Not a crash, I just alt+f4'ed the game. not being able to quit mid-fight is very inconvenient
- 15:10 Caltrops aiming colliding with characters is super annoying
- 12:13 In settings when I went to resolution and pressed Z, it didn't switch to resolution selection.
- 27:35 That name gag made me laugh
- 29:00 can't talk with barmaid to get ale (it seems I got it from Mosca, but I don't recall game ever telling me that)
- 30:38 2nd crash when loading again (generally it seems game crashes when loading when not in main menu)
- 32:30 nun talks as if Katrina is with me, same with Modest later.
- 50:40 You can heal enemies with first aid. He has a helmet on so I guess it makes sense if Alexander is pouring the potion on himself
- 55:40 I died, loaded back, but enemies I died to were gone (also I had 1 less potion I think)
- 56:50 It's really hard to see in narrow tunnels. I'd be nice if front walls would hide like how fog of war disappears when entering a room,
- 1:01:20 During big pseudoscorpion's turn something happened, and from now on camera was black when following him
- 1:07:15 Hit myself despite game telling me I'll hit an enemy
- 1:10:20 After emerging from tunnels, camera is stuck in close up until I reset it by leaving a building
- 1:14:10 Pig's dialogue mark is in the wrong place
- 1:18:00 Got stuck
- Dialogue beeping feels late. Whole text is on the screen and there's still beeping.
- I appreciate animals making noises when you interact with them.
- The rng on attacks was killing me inside. I feel like I don't really understand combat, because I have no idea what causes the hit chance to go higher or lower.
- Game really needs some tutorial on skills. I tried equipping some skills, but I don't understand why some are available and why some aren't. Also information that there are polearms skills at all. I thought I made a mistake by picking spear instead of a sword (I picked it on my own, I didn't see your post reccomending it)
"The demo ends when exiting the jail." Jail?! I assume that's the quest with Modest, but I thought it's not playable because it was supposed to happen after sun down.
That's a really big location. How populated with content do you plan for it to be?
Beside constant missing during combat I liked the demo. I really enjoy your writing, even when it's just talking with random npcs about sheep herding. Seems this is set before Afterlife Gladiator, so that'll be interesting, I'm waiting for more.