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A jam submission

[0b64::]View game page

Made for Little Guy Game Jam 6. Mediocre attempt into extraction top-down
Submitted by ANFAITHUL (@autophobia_std) — 3 hours, 5 minutes before the deadline
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[0b64::]'s itch.io page

Results

CriteriaRankScore*Raw Score
Looks#73.0644.333
Little Guy#93.0644.333
Vibes#102.5933.667
Fun#131.8862.667
Follows second theme#132.3573.333
Gameplay#131.8862.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Name of the Little Guy(s)
Ob64

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Comments

Submitted(+1)

My hard drive made funny sounds while playing this 😀, could just be a Unity quirk. Although, your game does run very smoothly and the visuals are right up my alley. It's a bit difficult figuring out where I should go so more direction would help. Would love to see more of this game if you continue developing it.

I'd suggest changing the aim so that it just shoots in the direction of the mouse, but flat with the ground and not directly at the mouse position. If I'm standing under something or click on a wall, the bullet will go straight up or towards the camera.

Submitted(+2)

I love the lil guy, he reminds me of Wall-E walking around a world (mostly) alone. I think not having sound really harmed the vibe potential because visually it was all really coherent and interesting. I'd love to see what this looks like if you end up putting some more time into the project.

Feedback:

  • Camera snapping in 90 degree increments was disorienting, would love to see a more gradual turn
  • Blizzard often hit me when inside building or otherwise covered, was hard to tell what was considered safe
  • Couldn't find the extraction point :(
  • Would love to have a clear objective laid out in the beginning to help me understand what my goals are.
Submitted(+1)

This dude said exactly all the things I had a problem with.