Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

I love the lil guy, he reminds me of Wall-E walking around a world (mostly) alone. I think not having sound really harmed the vibe potential because visually it was all really coherent and interesting. I'd love to see what this looks like if you end up putting some more time into the project.

Feedback:

  • Camera snapping in 90 degree increments was disorienting, would love to see a more gradual turn
  • Blizzard often hit me when inside building or otherwise covered, was hard to tell what was considered safe
  • Couldn't find the extraction point :(
  • Would love to have a clear objective laid out in the beginning to help me understand what my goals are.
(+1)

This dude said exactly all the things I had a problem with.