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(+1)

I really like the game idea, and how the little guy uses wind powers to move the objects.

But i think it would look and feel a lot better in 2d, or maybe i think that because everything is an untextured block.

What i am trying to say is the core mechanic of the game is good, but the game is lacking a lot in the visual aspect ( I like octopops but besides that uk it kinda feels empty)

I really like how you can elevate the objects and place them in areas to use as a part of the platformer.

I think for being made in 1 week and being 3d its pretty good.

(+1)

Thanks!

Yeah the visuals or lackthereof were a product of time constraints. The original idea was to make textures for everything as well. I also wanted to have more levels but ran out of time. I had to haul ass just to get the 2 frame character animations done in time lol.

I'm going to be adding 1 or 2 more puzzle mechanics after the jam and fleshing out the game overall. Want me to ping you when it's uploaded? It might be a few weeks-a month.

yea FS!