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Thanks a lot for playing and for the detailed feedback!
I’m really glad you liked the vibe and overall concept 

You’re absolutely right about the brightness — the game is designed around limited visibility with the mouse acting like a light source, so I’ll look into ways to make that more consistent across different setups.

Great point about the clues as well. I like the idea of making them smaller and adding some misleading ones to increase the challenge — that’s something I’ll definitely experiment with in future updates.

Thanks again for your suggestions!